Scythe (2016)

5 ★
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3 Ratings
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  • 72.00
  • 72.00
  • 72.00
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Aprašymas

Žaidimo veiksmas vyksta 1920 metais, Europoje. Vis dar jaučiamos Pasaulinio karo pasekmės. Kapitalistinė šalis-miestas, žinomas, kaip “Fabrikas”, kuris prieš tai aprūpino kariaujančias šalis sunkiąja karine technika, užveria sienas ir taip pritraukia kaimyninių šalių dėmesį.

Žaidėjai paeiliui priims savo šalies raidos sprendimus, siųs darbininkus rinkti resursų, kariaus tarpusavyje, bei stengsis užvaldyti “Fabriką”. Žaidimo pabaigoje suskaičiavus populiarumo taškus, pinigus ir pasiektus tikslus bus skelbiamas nugalėtojas.

It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory”, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.

Scythe is an engine-building game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europe who are attempting to earn their fortune and claim their faction’s stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.

Each player begins the game with different resources (power, coins, combat acumen, and popularity), a different starting location, and a hidden goal. Starting positions are specially calibrated to contribute to each faction’s uniqueness and the asymmetrical nature of the game (each faction always starts in the same place).

Scythe gives players almost complete control over their fate. Other than each player’s individual hidden objective card, the only elements of luck or variability are “encounter” cards that players will draw as they interact with the citizens of newly explored lands. Each encounter card provides the player with several options, allowing them to mitigate the luck of the draw through their selection. Combat is also driven by choices, not luck or randomness.

Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict for players who seek it, there is no player elimination.

Every part of Scythe has an aspect of engine-building to it. Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, activate mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engine adds to the unique feel of each game, even when playing one faction multiple times.

 

Atsiliepimai (3)
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  1. 5 ★
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    Angelz

    Unikalus žaidimas su įspūdingu artu

  2. 5 ★
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    simonas (įsigijo produktą)

    Tobulas zaidimas. Puikiai subalansuotos rases ir gausybe pasirinkimu su ejimais. Tokia gausa skirtingu taktiku pavercia si zaidima neatsibostanciu. Po daugybes zaistu kartu as vis dar nesu tikras kuri strategija is tikruju yra geriausia. The wind gambit papildymas si zaidima padaro dar geresniu. The invaders from afar butu vertingas tik nebent del 7 zaideju, papildomos rases nera kazkuom labai ipatingos, kai zaidziame as laikau spygas kad su jom nebuciau 🙂

  3. 5 ★
    5 ★
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    Mindaugas Daraškevičius (įsigijo produktą)

    Labai geras žaidimas , bet visas žavesys, atsiskleidžia su papildymais The Invaders from afair ir The Rise of Fenris, Wild Gambit pirkčiau paskutinį, bet įgudusio žaidėjo rankose skraidantys laivai labai pavojingi. Visos teigiamos rekomendacijos ir labai stiprios 5 Žvaigždutės.

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